


For instance, although you can reach a comrade yourself, it might require the strength of a macho to push a block into place and create a step to get them down from a high ledge.
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ESC directly, later levels demand the full use of your companions’ abilities in order to reach your goal. While many tasks can be accomplished by controlling Mr. Meanwhile, machos are able to perform maneuvers normally requiring two people – such as pushing large blocks. Children, for instance, can squeeze through small gaps and move across weight-restricted walkways, while dogs can swim or bound over large chasms. You see, each type of companion you encounter – be they rotund adults, youths, children and the incapacitated, or the new “macho” and canine comrades – has his or her own unique abilities. ESC can tackle most of this himself, some situations demand careful people management and multi-tasking for success. Once again, levels are packed with all manner of obstacles – ranging from movable blocks, seemingly impassable gaps, scale-like platforms affected by weight to ladders and ropes. At its simplest, the idea is to traverse a level, nudging your companions into action, then guiding the pre-specified quota to the Emergency Exit at the end of an area within the time limit. The series’ puzzle component is present in the form of intricately designed levels, requiring careful navigation and the exploitation of your companions’ varying abilities. To recap though, as with the original, Exit 2’s one hundred levels (plus additional downloadable content) task you with rescuing a set number of ‘companions’ from disaster before the time limit runs out. We’ll save you some time here – don’t expect too many revelations if you already know which side of the fence you were on first time around. Of course, it’s the sequel to Taito’s surprisingly entertaining PSP puzzler – a game which managed to divide opinion quite sharply, thanks to its fiendishly imaginative level design and some overly finicky controls. Sadly, it’s not an ideal world – and that’s why we play videogames! Thankfully, what with there being a game out there to satisfy almost every conceivable fantasy we might have (apart from that one with the snowboard and kazoo), there’s Exit 2 – following the exploits of one-man rescue team for hire, Mr. In an ideal world, someone somewhere would offer some kind of dial-an-escapologist service, meaning we’d never have to climb through toilet windows, feign a family emergency or endure Kate Winslet for more than a nano-second ever again. Bad dates, boring meetings and the rapid descent of a capsized ocean liner: just three situations proving tricky for self-extraction.
